C:/HaxeToolkit/haxe/lib/haxeui-core/git/haxe/ui/layouts/HorizontalContinuousLayout.hx:7: lines 7-195 : Loop in class building prevent compiler termination (haxe.ui.layouts.HorizontalLayout)
Tried to have a go at HxGodot so had to install Haxe 4.3.1, this popped up. I can’t find a whole lot about it, but some people referenced it on the Haxe repository. Just a heads up really, probably will come up in the future when you support the version.
Hmmm, interesting… do you have a sample project… Just to confirm, this is just haxeui-core + haxeui-openfl (git versions) ? (ie, hxgodot was just mentioned because you needed to installl 4.3.1?)
Yes, hxgodot was just the incidental motivator to install 4.3.1 . Haxeui core and openfl were on git.
I am trying to reproduce the call on a minimum example.
Sent through sendspace.
Had to cut out the graphical packs from the package because those are owned by other people.
But they are not necessary to compile or run. Thanks for looking into it.
DateTime isn’t causing it though, but it never acted up like that.
Yes, I know, but I have to keep other things going and this just bloated because having to support multiple tv on air graphic packs is insane when the makers don’t have a standard for creating them.
OK, i can compile and run the app and it work fine. Well, i get some issues, but i think that is because there are missing assets, etc… but the app runs, so thats annoying. Ill have to see if there is another way i can repro.