Congrats for the forum Ian !
I’m just wondering about something like try.haxeui.org . That would be super cool !
Here a example with something "extremely ugly " but working.
P.S. This topic is just for reminder for some sunny day
Congrats for the forum Ian !
I’m just wondering about something like try.haxeui.org . That would be super cool !
Here a example with something "extremely ugly " but working.
P.S. This topic is just for reminder for some sunny day
Thanks!
Funny you should mention that. I knocked up a prototype over a weekend a while ago and it kinda… … grew
Certainly something im going to continue working on!
Cheers,
Ian
As for a try.haxeui.org type thing, i think the above will still work fine… it will start off with a Main.hx
and a main.xml
and then you can go from there… or can add even more “stuff”… in fact… it doesnt have to even be a haxeui project.
Looks really great !
It looks like a online Haxe IDE . I can’t wait to try it .
What do you think about store.haxeui.org ? There will be store where everyone can add styles ( for buttons, scroolbars, text, etc. ) for free or even can be a store where designer can sell game UI ?
Or something like showcase.haxeui where everyone can publish haxeui styles.
Sorry, you just can ignore me. , I write first and then think.
All feasible ideas, for sure. Main this at thing point is to make sure new-component-method
is stable and working well across all backends and then get back to some serious tooling, utils, etc.
Main concern is that i dont want to squander what little resources (time) i have by having to manage and maintain a load of disparate systems.
Certainly food for thought though! Keep 'em coming!
Ian
When you have a user base, they will surprise you with their creativity and efforts. But to attract user base, there needs to be a stable core